Chance Deck

Casual | 16.02.2008 | atog28
Medium Worse
Main [72]
1 Izzet Boilerworks
1 Castle Sengir
1 Slippery Karst
1 School of the Unseen
1 Crystal Vein
1 Plains
1 Ruins of Trokair
3 Mountain
1 Terminal Moraine
1 Polluted Mire
1 Island
1 Sulfur Vent
3 Forest
1 Faerie Conclave
1 Koskun Keep
1 Smoldering Crater
1 Boros Garrison
3 Island
1 Rakdos Carnarium
2 Swamp
1 Remote Isle
1 Quicksand

1 Psychic Purge
1 Electric Eel
1 Liar's Pendulum
1 Earthlore
1 Straw Golem
1 Meteor Shower
1 Coalition Flag
1 Builder's Bane

1 Dimir Signet
1 Banshee's Blade
1 Exiled Doomsayer

1 Shimmering Efreet
1 Cloud Elemental
1 Thoughtbound Primoc
1 War Elemental

1 Vile Requiem
1 Grid Monitor
1 Grapeshot Catapult
1 Emberwilde Caliph
1 Akki Underminer
1 Takeno's Cavalry
1 Smoldering Tar
1 Carrier Pigeons
1 Fold into Aether
1 Ancient Spider
1 Numai Outcast
1 Fungus Elemental
1 Breezekeeper
1 Primal Clay
1 An-Zerrin Ruins

1 Chimney Imp
1 Harbinger of Spring
1 Spinal Parasite
1 Confusion in the Ranks
1 Loafing Giant
1 Crimson Roc

1 Deathcurse Ogre
1 Halam Djinn
1 Johtull Wurm
1 Storm Elemental
1 Sea Monster
1 Phyrexian Devourer
1 Deepfire Elemental







Info [3067]
Das Deck, das schlechten Karten eine Chance gibt. Enthalten sind suboptimale Karten oder die schwächsten des jeweiligen Sets. Auf einen Sieg dieses Decks kommen im Schnitt 37 Niederlagen. Gewinnen will es trotzdem, aber es ist schon schwer.

Kartentypen
30 Creature (41.7%)
29 Land (40.3%)
9 Artifact (12.5%)
6 Enchantment (8.3%)
3 Sorcery (4.2%)
1 Instant (1.4%)